id ,
`type` ,
sub_type ,
uuid ,
house_id ,
volume ,
wind_reason ,
height ,
task_start_time ,
task_end_time ,
keeper ,
wind_total ,
unite_wind ,
blower_model ,
blower_power ,
blower_type ,
blower_type_unit ,
blower_total_forces ,
wind_type ,
blower_number ,
task_time ,
temp_high ,
temp_low ,
temp_average ,
humidity_high ,
humidity_low ,
humidity_average ,
temp_before_high ,
temp_after_high ,
temp_before_low ,
temp_after_low ,
temp_before_average ,
temp_end_average ,
water_before_high ,
water_before_low ,
water_before_average ,
water_after_high ,
water_after_low ,
water_after_average ,
temp_grads ,
water_grads ,
total_power ,
weather ,
air_temp ,
drug_time ,
house_temp ,
averate_temp ,
`number` ,
house_food_capacity ,
drug_purity ,
house_space_capacity ,
house_sum_capacity ,
sequence ,
material_capacity ,
drug_name ,
drug_way ,
drug_people_count ,
unite_power ,
is_fumigation ,
close_way ,
director ,
drug_capacity_count ,
durg_count ,
temp_before_fumigation ,
temp_after_fumigation ,
pest_before_fumigation ,
pest_after_fumigation ,
fumigation_kind ,
water ,
close_time ,
kill_ratio ,
remain_ratio ,
is_bad_things ,
manager_user ,
device_no ,
power ,
loop_time ,
air_condition_state ,
problems ,
improvement ,
temp_before_loop ,
temp_after_loop ,
operator ,
remark ,
c_id ,
u_id ,
c_time ,
u_time ,
version ,
outside_temp ,
circulation_power ,
circulation_time ,
circulation_number ,
loop_time_start ,
loop_time_end ,
avg_grain_temp ,
grainstack_avg_temp ,
air_tightness ,
security_officer ,
close_time_end ,
aeration_start_time ,
aeration_end_time ,
aeration_mode,
drug_food_count
INSERT INTO daily_record_task
id,
`type`,
sub_type,
uuid,
house_id,
volume,
wind_reason,
height,
task_start_time,
task_end_time,
keeper,
wind_total,
unite_wind,
blower_model,
blower_power,
blower_type,
blower_type_unit,
blower_total_forces,
wind_type,
blower_number,
task_time,
temp_high,
temp_low,
temp_average,
humidity_high,
humidity_low,
humidity_average,
temp_before_high,
temp_after_high,
temp_before_low,
temp_after_low,
temp_before_average,
temp_end_average,
water_before_high,
water_before_low,
water_before_average,
water_after_high,
water_after_low,
water_after_average,
temp_grads,
water_grads,
total_power,
weather,
air_temp,
drug_time,
house_temp,
averate_temp,
`number`,
house_food_capacity,
drug_purity,
house_space_capacity,
house_sum_capacity,
sequence,
material_capacity,
drug_name,
drug_way,
drug_people_count,
unite_power,
is_fumigation,
close_way,
director,
drug_capacity_count,
durg_count,
temp_before_fumigation,
temp_after_fumigation,
pest_before_fumigation,
pest_after_fumigation,
fumigation_kind,
water,
close_time,
kill_ratio,
remain_ratio,
is_bad_things,
manager_user,
drug_food_count,
device_no,
power,
loop_time,
air_condition_state,
problems,
improvement,
temp_before_loop,
temp_after_loop,
operator,
remark,
c_id,
u_id,
c_time,
u_time,
version,
outside_temp,
circulation_power,
circulation_time,
circulation_number,
loop_time_start,
loop_time_end,
avg_grain_temp,
grainstack_avg_temp,
air_tightness,
security_officer,
close_time_end,
aeration_start_time,
aeration_end_time,
aeration_mode
#{id},
#{type},
#{subType},
#{uuid},
#{houseId},
#{volume},
#{windReason},
#{height},
#{taskStartTime},
#{taskEndTime},
#{keeper},
#{windTotal},
#{uniteWind},
#{blowerModel},
#{blowerPower},
#{blowerType},
#{blowerTypeUnit},
#{blowerTotalForces},
#{windType},
#{blowerNumber},
#{taskTime},
#{tempHigh},
#{tempLow},
#{tempAverage},
#{humidityHigh},
#{humidityLow},
#{humidityAverage},
#{tempBeforeHigh},
#{tempAfterHigh},
#{tempBeforeLow},
#{tempAfterLow},
#{tempBeforeAverage},
#{tempEndAverage},
#{waterBeforeHigh},
#{waterBeforeLow},
#{waterBeforeAverage},
#{waterAfterHigh},
#{waterAfterLow},
#{waterAfterAverage},
#{tempGrads},
#{waterGrads},
#{totalPower},
#{weather},
#{airTemp},
#{drugTime},
#{houseTemp},
#{averateTemp},
#{number},
#{houseFoodCapacity},
#{drugPurity},
#{houseSpaceCapacity},
#{houseSumCapacity},
#{sequence},
#{materialCapacity},
#{drugName},
#{drugWay},
#{drugPeopleCount},
#{unitePower},
#{isFumigation},
#{closeWay},
#{director},
#{drugCapacityCount},
#{durgCount},
#{tempBeforeFumigation},
#{tempAfterFumigation},
#{pestBeforeFumigation},
#{pestAfterFumigation},
#{fumigationKind},
#{water},
#{closeTime},
#{killRatio},
#{remainRatio},
#{isBadThings},
#{managerUser},
#{drugFoodCount},
#{deviceNo},
#{power},
#{loopTime},
#{airConditionState},
#{problems},
#{improvement},
#{tempBeforeLoop},
#{tempAfterLoop},
#{operator},
#{remark},
#{cId},
#{uId},
#{cTime},
#{uTime},
#{version},
#{outsideTemp},
#{circulationPower},
#{circulationTime},
#{circulationNumber},
#{loopTimeStart},
#{loopTimeEnd},
#{avgGrainTemp},
#{grainstackAvgTemp},
#{airTightness},
#{securityOfficer},
#{closeTimeEnd},
#{aerationStartTime},
#{aerationEndTime},
#{aerationMode}
UPDATE daily_record_task
`type`= #{type} ,
sub_type= #{subType} ,
uuid= #{uuid} ,
house_id= #{houseId} ,
volume= #{volume} ,
wind_reason= #{windReason} ,
height= #{height} ,
task_start_time= #{taskStartTime} ,
task_end_time= #{taskEndTime} ,
keeper= #{keeper} ,
wind_total= #{windTotal} ,
unite_wind= #{uniteWind} ,
blower_model= #{blowerModel} ,
blower_power= #{blowerPower} ,
blower_type= #{blowerType} ,
blower_type_unit= #{blowerTypeUnit} ,
blower_total_forces= #{blowerTotalForces} ,
wind_type= #{windType} ,
blower_number= #{blowerNumber} ,
task_time= #{taskTime} ,
temp_high= #{tempHigh} ,
temp_low= #{tempLow} ,
temp_average= #{tempAverage} ,
humidity_high= #{humidityHigh} ,
humidity_low= #{humidityLow} ,
humidity_average= #{humidityAverage} ,
temp_before_high= #{tempBeforeHigh} ,
temp_after_high= #{tempAfterHigh} ,
temp_before_low= #{tempBeforeLow} ,
temp_after_low= #{tempAfterLow} ,
temp_before_average= #{tempBeforeAverage} ,
temp_end_average= #{tempEndAverage} ,
water_before_high= #{waterBeforeHigh} ,
water_before_low= #{waterBeforeLow} ,
water_before_average= #{waterBeforeAverage} ,
water_after_high= #{waterAfterHigh} ,
water_after_low= #{waterAfterLow} ,
water_after_average= #{waterAfterAverage} ,
temp_grads= #{tempGrads} ,
water_grads= #{waterGrads} ,
total_power= #{totalPower} ,
weather= #{weather} ,
air_temp= #{airTemp} ,
drug_time= #{drugTime} ,
house_temp= #{houseTemp} ,
averate_temp= #{averateTemp} ,
`number`= #{number} ,
house_food_capacity= #{houseFoodCapacity} ,
drug_purity= #{drugPurity} ,
house_space_capacity= #{houseSpaceCapacity} ,
house_sum_capacity= #{houseSumCapacity} ,
sequence= #{sequence} ,
material_capacity= #{materialCapacity} ,
drug_name= #{drugName} ,
drug_way= #{drugWay} ,
drug_people_count= #{drugPeopleCount} ,
unite_power= #{unitePower} ,
is_fumigation= #{isFumigation} ,
close_way= #{closeWay} ,
director= #{director} ,
drug_capacity_count= #{drugCapacityCount} ,
durg_count= #{durgCount} ,
temp_before_fumigation= #{tempBeforeFumigation} ,
temp_after_fumigation= #{tempAfterFumigation} ,
pest_before_fumigation= #{pestBeforeFumigation} ,
pest_after_fumigation= #{pestAfterFumigation} ,
fumigation_kind= #{fumigationKind} ,
water= #{water} ,
close_time= #{closeTime} ,
kill_ratio= #{killRatio} ,
remain_ratio= #{remainRatio} ,
is_bad_things= #{isBadThings} ,
manager_user= #{managerUser} ,
device_no= #{deviceNo} ,
power= #{power} ,
loop_time= #{loopTime} ,
air_condition_state= #{airConditionState} ,
problems= #{problems} ,
improvement= #{improvement} ,
temp_before_loop= #{tempBeforeLoop} ,
temp_after_loop= #{tempAfterLoop} ,
operator= #{operator} ,
remark= #{remark} ,
c_id= #{cId} ,
u_id= #{uId} ,
c_time= #{cTime} ,
u_time= #{uTime} ,
version= #{version} ,
outside_temp= #{outsideTemp} ,
circulation_power= #{circulationPower} ,
circulation_time= #{circulationTime} ,
circulation_number= #{circulationNumber} ,
loop_time_start= #{loopTimeStart} ,
loop_time_end= #{loopTimeEnd} ,
avg_grain_temp= #{avgGrainTemp} ,
grainstack_avg_temp= #{grainstackAvgTemp} ,
air_tightness= #{airTightness} ,
security_officer= #{securityOfficer} ,
close_time_end= #{closeTimeEnd} ,
aeration_start_time= #{aerationStartTime} ,
aeration_end_time= #{aerationEndTime} ,
aeration_mode= #{aerationMode} ,
sync_flag=#{syncFlag}
WHERE uuid = #{uuid}
UPDATE daily_record_task
id= #{id} ,
`type`= #{type} ,
sub_type= #{subType} ,
uuid= #{uuid} ,
house_id= #{houseId} ,
volume= #{volume} ,
wind_reason= #{windReason} ,
height= #{height} ,
task_start_time= #{taskStartTime} ,
task_end_time= #{taskEndTime} ,
keeper= #{keeper} ,
wind_total= #{windTotal} ,
unite_wind= #{uniteWind} ,
blower_model= #{blowerModel} ,
blower_power= #{blowerPower} ,
blower_type= #{blowerType} ,
blower_type_unit= #{blowerTypeUnit} ,
blower_total_forces= #{blowerTotalForces} ,
wind_type= #{windType} ,
blower_number= #{blowerNumber} ,
task_time= #{taskTime} ,
temp_high= #{tempHigh} ,
temp_low= #{tempLow} ,
temp_average= #{tempAverage} ,
humidity_high= #{humidityHigh} ,
humidity_low= #{humidityLow} ,
humidity_average= #{humidityAverage} ,
temp_before_high= #{tempBeforeHigh} ,
temp_after_high= #{tempAfterHigh} ,
temp_before_low= #{tempBeforeLow} ,
temp_after_low= #{tempAfterLow} ,
temp_before_average= #{tempBeforeAverage} ,
temp_end_average= #{tempEndAverage} ,
water_before_high= #{waterBeforeHigh} ,
water_before_low= #{waterBeforeLow} ,
water_before_average= #{waterBeforeAverage} ,
water_after_high= #{waterAfterHigh} ,
water_after_low= #{waterAfterLow} ,
water_after_average= #{waterAfterAverage} ,
temp_grads= #{tempGrads} ,
water_grads= #{waterGrads} ,
total_power= #{totalPower} ,
weather= #{weather} ,
air_temp= #{airTemp} ,
drug_time= #{drugTime} ,
house_temp= #{houseTemp} ,
averate_temp= #{averateTemp} ,
`number`= #{number} ,
house_food_capacity= #{houseFoodCapacity} ,
drug_purity= #{drugPurity} ,
house_space_capacity= #{houseSpaceCapacity} ,
house_sum_capacity= #{houseSumCapacity} ,
sequence= #{sequence} ,
material_capacity= #{materialCapacity} ,
drug_name= #{drugName} ,
drug_way= #{drugWay} ,
drug_people_count= #{drugPeopleCount} ,
unite_power= #{unitePower} ,
is_fumigation= #{isFumigation} ,
close_way= #{closeWay} ,
director= #{director} ,
drug_capacity_count= #{drugCapacityCount} ,
durg_count= #{durgCount} ,
temp_before_fumigation= #{tempBeforeFumigation} ,
temp_after_fumigation= #{tempAfterFumigation} ,
pest_before_fumigation= #{pestBeforeFumigation} ,
pest_after_fumigation= #{pestAfterFumigation} ,
fumigation_kind= #{fumigationKind} ,
water= #{water} ,
close_time= #{closeTime} ,
kill_ratio= #{killRatio} ,
remain_ratio= #{remainRatio} ,
is_bad_things= #{isBadThings} ,
manager_user= #{managerUser} ,
device_no= #{deviceNo} ,
power= #{power} ,
loop_time= #{loopTime} ,
air_condition_state= #{airConditionState} ,
problems= #{problems} ,
improvement= #{improvement} ,
temp_before_loop= #{tempBeforeLoop} ,
temp_after_loop= #{tempAfterLoop} ,
operator= #{operator} ,
remark= #{remark} ,
c_id= #{cId} ,
u_id= #{uId} ,
c_time= #{cTime} ,
u_time= #{uTime} ,
version= #{version} ,
outside_temp= #{outsideTemp} ,
circulation_power= #{circulationPower} ,
circulation_time= #{circulationTime} ,
circulation_number= #{circulationNumber} ,
loop_time_start= #{loopTimeStart} ,
loop_time_end= #{loopTimeEnd} ,
avg_grain_temp= #{avgGrainTemp} ,
grainstack_avg_temp= #{grainstackAvgTemp} ,
air_tightness= #{airTightness} ,
security_officer= #{securityOfficer} ,
close_time_end= #{closeTimeEnd} ,
aeration_start_time= #{aerationStartTime} ,
aeration_end_time= #{aerationEndTime} ,
aeration_mode= #{aerationMode}
WHERE id = #{id}
UPDATE daily_record_task
id= #{id} ,
`type`= #{type} ,
sub_type= #{subType} ,
uuid= #{uuid} ,
house_id= #{houseId} ,
volume= #{volume} ,
wind_reason= #{windReason} ,
height= #{height} ,
task_start_time= #{taskStartTime} ,
task_end_time= #{taskEndTime} ,
keeper= #{keeper} ,
wind_total= #{windTotal} ,
unite_wind= #{uniteWind} ,
blower_model= #{blowerModel} ,
blower_power= #{blowerPower} ,
blower_type= #{blowerType} ,
blower_type_unit= #{blowerTypeUnit} ,
blower_total_forces= #{blowerTotalForces} ,
wind_type= #{windType} ,
blower_number= #{blowerNumber} ,
task_time= #{taskTime} ,
temp_high= #{tempHigh} ,
temp_low= #{tempLow} ,
temp_average= #{tempAverage} ,
humidity_high= #{humidityHigh} ,
humidity_low= #{humidityLow} ,
humidity_average= #{humidityAverage} ,
temp_before_high= #{tempBeforeHigh} ,
temp_after_high= #{tempAfterHigh} ,
temp_before_low= #{tempBeforeLow} ,
temp_after_low= #{tempAfterLow} ,
temp_before_average= #{tempBeforeAverage} ,
temp_end_average= #{tempEndAverage} ,
water_before_high= #{waterBeforeHigh} ,
water_before_low= #{waterBeforeLow} ,
water_before_average= #{waterBeforeAverage} ,
water_after_high= #{waterAfterHigh} ,
water_after_low= #{waterAfterLow} ,
water_after_average= #{waterAfterAverage} ,
temp_grads= #{tempGrads} ,
water_grads= #{waterGrads} ,
total_power= #{totalPower} ,
weather= #{weather} ,
air_temp= #{airTemp} ,
drug_time= #{drugTime} ,
house_temp= #{houseTemp} ,
averate_temp= #{averateTemp} ,
`number`= #{number} ,
house_food_capacity= #{houseFoodCapacity} ,
drug_purity= #{drugPurity} ,
house_space_capacity= #{houseSpaceCapacity} ,
house_sum_capacity= #{houseSumCapacity} ,
sequence= #{sequence} ,
material_capacity= #{materialCapacity} ,
drug_name= #{drugName} ,
drug_way= #{drugWay} ,
drug_people_count= #{drugPeopleCount} ,
unite_power= #{unitePower} ,
is_fumigation= #{isFumigation} ,
close_way= #{closeWay} ,
director= #{director} ,
drug_capacity_count= #{drugCapacityCount} ,
durg_count= #{durgCount} ,
temp_before_fumigation= #{tempBeforeFumigation} ,
temp_after_fumigation= #{tempAfterFumigation} ,
pest_before_fumigation= #{pestBeforeFumigation} ,
pest_after_fumigation= #{pestAfterFumigation} ,
fumigation_kind= #{fumigationKind} ,
water= #{water} ,
close_time= #{closeTime} ,
kill_ratio= #{killRatio} ,
remain_ratio= #{remainRatio} ,
is_bad_things= #{isBadThings} ,
manager_user= #{managerUser} ,
device_no= #{deviceNo} ,
power= #{power} ,
loop_time= #{loopTime} ,
air_condition_state= #{airConditionState} ,
problems= #{problems} ,
improvement= #{improvement} ,
temp_before_loop= #{tempBeforeLoop} ,
temp_after_loop= #{tempAfterLoop} ,
operator= #{operator} ,
remark= #{remark} ,
c_id= #{cId} ,
u_id= #{uId} ,
c_time= #{cTime} ,
u_time= #{uTime} ,
version= #{version} ,
outside_temp= #{outsideTemp} ,
circulation_power= #{circulationPower} ,
circulation_time= #{circulationTime} ,
circulation_number= #{circulationNumber} ,
loop_time_start= #{loopTimeStart} ,
loop_time_end= #{loopTimeEnd} ,
avg_grain_temp= #{avgGrainTemp} ,
grainstack_avg_temp= #{grainstackAvgTemp} ,
air_tightness= #{airTightness} ,
security_officer= #{securityOfficer} ,
close_time_end= #{closeTimeEnd} ,
aeration_start_time= #{aerationStartTime} ,
aeration_end_time= #{aerationEndTime} ,
aeration_mode= #{aerationMode}
WHERE id = #{id}
DELETE FROM daily_record_task WHERE id = #{id}
DELETE FROM daily_record_task WHERE id IN
#{item}
DELETE FROM daily_record_task
WHERE house_id = #{houseId}
AND loop_time_start #{cTime}
AND task_start_time #{cTime}