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- <template>
- <view class="u-skeleton">
- <view
- class="u-skeleton__wrapper"
- ref="u-skeleton__wrapper"
- v-if="loading"
- style="display: flex; flex-direction: row;"
- >
- <view
- class="u-skeleton__wrapper__avatar"
- v-if="avatar"
- :class="[`u-skeleton__wrapper__avatar--${avatarShape}`, animate && 'animate']"
- :style="{
- height: $u.addUnit(avatarSize),
- width: $u.addUnit(avatarSize)
- }"
- ></view>
- <view
- class="u-skeleton__wrapper__content"
- ref="u-skeleton__wrapper__content"
- style="flex: 1;"
- >
- <view
- class="u-skeleton__wrapper__content__title"
- v-if="title"
- :style="{
- width: uTitleWidth,
- height: $u.addUnit(titleHeight),
- }"
- :class="[animate && 'animate']"
- ></view>
- <view
- class="u-skeleton__wrapper__content__rows"
- :class="[animate && 'animate']"
- v-for="(item, index) in rowsArray"
- :key="index"
- :style="{
- width: item.width,
- height: item.height,
- marginTop: item.marginTop
- }"
- >
-
- </view>
- </view>
- </view>
- <slot v-else />
- </view>
- </template>
- <script>
- import props from './props.js';
- // #ifdef APP-NVUE
- // 由于weex为阿里的KPI业绩考核的产物,所以不支持百分比单位,这里需要通过dom查询组件的宽度
- const dom = uni.requireNativePlugin('dom')
- const animation = uni.requireNativePlugin('animation')
- // #endif
- /**
- * Skeleton 骨架屏
- * @description 骨架屏一般用于页面在请求远程数据尚未完成时,页面用灰色块预显示本来的页面结构,给用户更好的体验。
- * @tutorial https://www.uviewui.com/components/skeleton.html
- * @property {Boolean} loading 是否显示骨架占位图,设置为false将会展示子组件内容 (默认 true )
- * @property {Boolean} animate 是否开启动画效果 (默认 true )
- * @property {String | Number} rows 段落占位图行数 (默认 0 )
- * @property {String | Number | Array} rowsWidth 段落占位图的宽度,可以为百分比,数值,带单位字符串等,可通过数组传入指定每个段落行的宽度 (默认 '100%' )
- * @property {String | Number | Array} rowsHeight 段落的高度 (默认 18 )
- * @property {Boolean} title 是否展示标题占位图 (默认 true )
- * @property {String | Number} titleWidth 标题的宽度 (默认 '50%' )
- * @property {String | Number} titleHeight 标题的高度 (默认 18 )
- * @property {Boolean} avatar 是否展示头像占位图 (默认 false )
- * @property {String | Number} avatarSize 头像占位图大小 (默认 32 )
- * @property {String} avatarShape 头像占位图的形状,circle-圆形,square-方形 (默认 'circle' )
- * @example <u-search placeholder="日照香炉生紫烟" v-model="keyword"></u-search>
- */
- export default {
- name: 'u-skeleton',
- mixins: [uni.$u.mpMixin, uni.$u.mixin, props],
- data() {
- return {
- width: 0,
- }
- },
- watch: {
- loading() {
- this.getComponentWidth()
- }
- },
- computed: {
- rowsArray() {
- if (/%$/.test(this.rowsHeight)) {
- uni.$u.error('rowsHeight参数不支持百分比单位')
- }
- const rows = []
- for (let i = 0; i < this.rows; i++) {
- let item = {},
- // 需要预防超出数组边界的情况
- rowWidth = uni.$u.test.array(this.rowsWidth) ? (this.rowsWidth[i] || (i === this.row - 1 ? '70%' : '100%')) : i ===
- this.rows - 1 ? '70%' : this.rowsWidth,
- rowHeight = uni.$u.test.array(this.rowsHeight) ? (this.rowsHeight[i] || '18px') : this.rowsHeight
- // 如果有title占位图,第一个段落占位图的外边距需要大一些,如果没有title占位图,第一个段落占位图则无需外边距
- // 之所以需要这么做,是因为weex的无能,以提升性能为借口不支持css的一些伪类
- item.marginTop = !this.title && i === 0 ? 0 : this.title && i === 0 ? '20px' : '12px'
- // 如果设置的为百分比的宽度,转换为px值,因为nvue不支持百分比单位
- if (/%$/.test(rowWidth)) {
- // 通过parseInt提取出百分比单位中的数值部分,除以100得到百分比的小数值
- item.width = uni.$u.addUnit(this.width * parseInt(rowWidth) / 100)
- } else {
- item.width = uni.$u.addUnit(rowWidth)
- }
- item.height = uni.$u.addUnit(rowHeight)
- rows.push(item)
- }
- // console.log(rows);
- return rows
- },
- uTitleWidth() {
- let tWidth = 0
- if (/%$/.test(this.titleWidth)) {
- // 通过parseInt提取出百分比单位中的数值部分,除以100得到百分比的小数值
- tWidth = uni.$u.addUnit(this.width * parseInt(this.titleWidth) / 100)
- } else {
- tWidth = uni.$u.addUnit(this.titleWidth)
- }
- return uni.$u.addUnit(tWidth)
- },
-
- },
- mounted() {
- this.init()
- },
- methods: {
- init() {
- this.getComponentWidth()
- // #ifdef APP-NVUE
- this.loading && this.animate && this.setNvueAnimation()
- // #endif
- },
- async setNvueAnimation() {
- // #ifdef APP-NVUE
- // 为了让opacity:1的状态保持一定时间,这里做一个延时
- await uni.$u.sleep(500)
- const skeleton = this.$refs['u-skeleton__wrapper'];
- skeleton && this.loading && this.animate && animation.transition(skeleton, {
- styles: {
- opacity: 0.5
- },
- duration: 600,
- }, () => {
- // 这里无需判断是否loading和开启动画状态,因为最终的状态必须达到opacity: 1,否则可能
- // 会停留在opacity: 0.5的状态中
- animation.transition(skeleton, {
- styles: {
- opacity: 1
- },
- duration: 600,
- }, () => {
- // 只有在loading中时,才执行动画
- this.loading && this.animate && this.setNvueAnimation()
- })
- })
- // #endif
- },
- // 获取组件的宽度
- async getComponentWidth() {
- // 延时一定时间,以获取dom尺寸
- await uni.$u.sleep(20)
- // #ifndef APP-NVUE
- this.$uGetRect('.u-skeleton__wrapper__content').then(size => {
- this.width = size.width
- })
- // #endif
- // #ifdef APP-NVUE
- const ref = this.$refs['u-skeleton__wrapper__content']
- ref && dom.getComponentRect(ref, (res) => {
- this.width = res.size.width
- })
- // #endif
- }
- }
- }
- </script>
- <style lang="scss" scoped>
- @import "../../libs/css/components.scss";
- @mixin background {
- /* #ifdef APP-NVUE */
- background-color: #F1F2F4;
- /* #endif */
- /* #ifndef APP-NVUE */
- background: linear-gradient(90deg, #F1F2F4 25%, #e6e6e6 37%, #F1F2F4 50%);
- background-size: 400% 100%;
- /* #endif */
- }
- .u-skeleton {
- flex: 1;
-
- &__wrapper {
- @include flex(row);
-
- &__avatar {
- @include background;
- margin-right: 15px;
-
- &--circle {
- border-radius: 100px;
- }
-
- &--square {
- border-radius: 4px;
- }
- }
-
- &__content {
- flex: 1;
-
- &__rows,
- &__title {
- @include background;
- border-radius: 3px;
- }
- }
- }
- }
- /* #ifndef APP-NVUE */
- .animate {
- animation: skeleton 1.8s ease infinite
- }
- @keyframes skeleton {
- 0% {
- background-position: 100% 50%
- }
- 100% {
- background-position: 0 50%
- }
- }
- /* #endif */
- </style>
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